OUR MISSION
We will share our abundance of knowledge, technology, and wealth to enable the curiosity and creativity of children by giving them the tools that they need to empower them as successful lifelong problem solvers and to propel them to become exceptional global citizens by solving for the UN Global Goals.
OVERVIEW
With technology increasingly changing the business landscape, and the impact of rising global challenges, students need the expertise and mindset for innovation, problem-solving, and leadership. To give them that, we need to create alignment between students, teachers, parents, institutions and industry, creating the basis for prosperity, growth and better equipped global citizens.
STEAM combined with project-based learning and critical problem solving skills is a pathway to increase economic competitiveness. Technology, Art and design provide real solutions for our everyday lives, it distinguishes products in a global marketplace, and creates opportunities for socioeconomic growth. Design is increasingly becoming a key differentiator for technology startups and products. Apple is the most valuable company in the world because it has expertly employed these methods.
THE SolveOS PLATFORM
Comprised of web, apps and hardware, SolveOS is an educational platform that helps kids and educators focus on the global challenges that kids are most passionate about. Through immersive content and project-based learning kids can quickly learn about the problem sets, stakeholders, what has both worked and failed in the past as well as the conditions surrounding each problem. Using the SolveOS adaptive learning AI identifies how kids learn best and keeps them engaged.
A set of iOS and Android apps allow kids to turn their smartphone into a powerful solving tool. Loaded with sensors, immersive media, and connectivity this powerful appliance in thier pocket opens up the world for a kid to explore, solve and test.
SovePAKs give kids access to emerging technology such as IoT, AI, VR/AR, crypto, sensors, automation and robotics.
“An investment in knowledge pays the best interest.”
WHAT WE'VE ACHIEVED
Launched Smart Campus Program with University fo Denver
Conducted SolveSession with Monterey Public Library System
Launched at NASA Space Apps Challenge NYC, April 2016 with IBM, SpaceX, Wolfram
Mainstage presentation and Innovation Lab showcase at Singularity University
Conducted Solve Sessions in partnership with NYC Department of Education
Solve Session with multiple stakeholders including the NYC Department of Education and UN,
PROGRESS TIMELINE
2016 - Development
Singularity University Summit Main Stage
NASA SpaceApps - Hackathon & SolveOS Showcase
SolveOS Maker Day with NYC Department of Education: Sessions, hackathon, showcase and challenges
Our SolveOS Innovation Day: Parents, teachers, and thought leaders discussing challenges in education and the mission of SolveOS
Fall 2018 - DEVELOPED SOLVEPAK Platform
FALL 2019
SolveOS Platform Development: Building models of a better future - strategic frameworks and milestones
SPRING 2020 LAUNCH
Launch SolveOS Platform At NASA Space Apps Global Challenge Day